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  #11  
Old 09-11-2009, 02:30 AM
MickeyG MickeyG is offline
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hahaha you got a point there.. but the gameplay (singleplayer) is getting better atm so im very happy with the results :P!

im not sure.. guess i likes MZM and metroid 1 movement best :O
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  #12  
Old 09-11-2009, 04:44 AM
AlexR AlexR is offline
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mzm is metroid fusions movement, but only more crisp and with smoother animation.


so... what now
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  #13  
Old 09-11-2009, 10:41 AM
MickeyG MickeyG is offline
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Well i used MZM animations as a ref so i got the 'smooth' part.. so its MZM style then..
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  #14  
Old 09-12-2009, 04:48 AM
AlexR AlexR is offline
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imagine the animation of super metroid mixed with mzm and fusion
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  #15  
Old 09-12-2009, 09:09 PM
MickeyG MickeyG is offline
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but, why use more versions?

btw i started some a missile upgrade sprite

non shaded :P

i used a prime missile as a ref now i need to make effects around it :P
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  #16  
Old 09-12-2009, 09:50 PM
AlexR AlexR is offline
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use the top down metroid engine i gave you
look for an alpha mask in the beam section or something

BTW
Attached Images
File Type: gif missal.gif (997 Bytes, 4 views)
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  #17  
Old 09-12-2009, 09:55 PM
MickeyG MickeyG is offline
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ill look into it have allot of sources now :P (and now i look into it.. they are all made by you xD) im going to see what i can get done in the next few days.. gotto work allot untill next saturday.. so ill be doing the best i can!


and for the missile, it's ingame :P +5 missiles :P
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  #18  
Old 09-12-2009, 10:05 PM
AlexR AlexR is offline
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well i think its too big then
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